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AI Insights · Timothy · July 2024

Top 5 High Fantasy Games on iOS in New Zealand: Q2 2024

Discover the performance trends of the top 5 high fantasy games on iOS in New Zealand during Q2 2024, with key insights on downloads, revenue, and active users.

Top 5 High Fantasy Games on iOS in New Zealand: Q2 2024

In Q2 2024, the high fantasy games category on iOS in New Zealand saw diverse performance trends among the top 5 applications. Here's a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.

Squad Busters from Supercell, released at the end of May, experienced a notable start with a peak in weekly downloads at 32.4K in its initial week. However, downloads quickly tapered off, dropping to around 1.8K by the end of June. Weekly revenue showed an initial rise, peaking at approximately $11.9K in early June before declining to about $6.2K by the end of the month. Active users mirrored this trend, starting strong at 31.5K and decreasing significantly to 3.2K by the end of June.

Wuthering Waves by KURO GAMES, which launched in late May, saw its highest weekly downloads at 12.7K in its first week, but this number quickly plummeted to just 249 by the end of June. Revenue peaked in the first week of June at around $10.8K but dropped to approximately $4K by the end of the quarter. Active users started at 11.6K and gradually decreased to 3.8K over the same period.

Solo Leveling:Arise from Netmarble Corporation, released in early May, had a modest start with 7.3K downloads in its first week, which dwindled to 846 by the end of June. Revenue peaked at about $8.1K in mid-May and saw a slight decline to around $3K by the end of June. Interestingly, active users showed a positive trend, increasing from 7.1K to 7.8K throughout the quarter.

Evony by TOP GAMES INC., a more established game, maintained a relatively steady performance. Weekly downloads hovered around 1K, with a slight fluctuation. Revenue showed consistency, ranging from $5.9K to $11.4K, peaking mid-April. Active users remained stable, fluctuating slightly but staying around the 3K mark throughout the quarter.

Finally, AFK Journey from Farlight Games, released in late March, saw declining trends across all metrics. Weekly downloads started at 3.4K in early April but decreased to 152 by the end of June. Revenue peaked at about $17.3K in mid-April, dropping to approximately $5.1K by the end of June. Active users followed a similar downward trend, starting at 5.5K and ending at 2.3K.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024